Jerryscript::ContextList< ClassType > Class Template Reference
Manages a list of contexts. More...
#include <Context.h>
Inheritance diagram for Jerryscript::ContextList< ClassType >:
Collaboration diagram for Jerryscript::ContextList< ClassType >:
Public Types | |
using | Callback = Delegate< void(ClassType &ctx)> |
Public Types inherited from LinkedObjectListTemplate< ObjectType > | |
using | Iterator = typename LinkedObjectTemplate< ObjectType >::template IteratorTemplate< ObjectType, ObjectType *, ObjectType & > |
using | ConstIterator = typename LinkedObjectTemplate< ObjectType >::template IteratorTemplate< const ObjectType, const ObjectType *, const ObjectType & > |
Public Member Functions | |
void | foreach (Callback callback) |
Invoke callback once for each context via task queue. More... | |
Public Member Functions inherited from OwnedLinkedObjectListTemplate< ClassType > | |
OwnedLinkedObjectListTemplate ()=default | |
OwnedLinkedObjectListTemplate (const OwnedLinkedObjectListTemplate &other)=delete | |
OwnedLinkedObjectListTemplate & | operator= (const OwnedLinkedObjectListTemplate &other)=delete |
~OwnedLinkedObjectListTemplate () | |
bool | remove (ClassType *object) |
void | clear () |
Public Member Functions inherited from LinkedObjectListTemplate< ObjectType > | |
LinkedObjectListTemplate ()=default | |
LinkedObjectListTemplate (ObjectType *object) | |
ObjectType * | head () |
const ObjectType * | head () const |
Iterator | begin () |
Iterator | end () |
ConstIterator | begin () const |
ConstIterator | end () const |
bool | add (ObjectType *object) |
bool | add (const ObjectType *object) |
bool | insert (ObjectType *object) |
bool | insert (const ObjectType *object) |
ObjectType * | pop () |
size_t | count () const |
bool | contains (const ObjectType &object) const |
Public Member Functions inherited from LinkedObjectList | |
LinkedObjectList () | |
LinkedObjectList (LinkedObject *object) | |
bool | add (LinkedObject *object) |
bool | add (const LinkedObject *object) |
bool | insert (LinkedObject *object) |
bool | insert (const LinkedObject *object) |
bool | remove (LinkedObject *object) |
LinkedObject * | pop () |
void | clear () |
LinkedObject * | head () |
const LinkedObject * | head () const |
bool | isEmpty () const |
Additional Inherited Members | |
Protected Attributes inherited from LinkedObjectList | |
LinkedObject * | mHead {nullptr} |
Detailed Description
template<class ClassType>
class Jerryscript::ContextList< ClassType >
Manages a list of contexts.
Member Typedef Documentation
◆ Callback
template<class ClassType >
using Jerryscript::ContextList< ClassType >::Callback = Delegate<void(ClassType& ctx)> |
Member Function Documentation
◆ foreach()
template<class ClassType >
|
inline |
Invoke callback once for each context via task queue.
When calling into contexts we can do this:
JS::ContextList<MyContext> contexts;
...
int value = 12;
for(auto& ctx: contexts) {
ctx.customNotify(str, value);
}
#define F(string_literal)
Wrap a string literal stored in flash and access it using a String object.
Definition: WString.h:113
Manages a list of contexts.
Definition: Libraries/jerryscript/src/include/Jerryscript/Context.h:205
However, with many containers system responsiveness may be adversely affected. Instead, separate the calls out like this:
Note that all parameters are captured by copy (using [=]
) as, for example, str
will be destroyed when it goes out of scope.
The documentation for this class was generated from the following file: