#include "WConstants.h"
#include <cstddef>
#include <string.h>
#include <sming_attr.h>
#include <FlashString/String.hpp>
#include "SplitString.h"
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Classes | |
class | String |
The String class. More... | |
struct | String::Buffer |
Used with setBuffer and getBuffer methods. More... | |
struct | String::PtrBuf |
Used when contents allocated on heap. More... | |
struct | String::SsoBuf |
class | StringSumHelper |
Macros | |
#define | __GXX_EXPERIMENTAL_CXX0X__ |
Typedefs | |
using | FlashString = FSTR::String |
Read-only String class stored in flash memory. More... | |
#define | FPSTR(pstr_pointer) reinterpret_cast<flash_string_t>(pstr_pointer) |
Cast a PGM_P (flash memory) pointer to a flash string pointer. More... | |
#define | F(string_literal) String(FPSTR(PSTR_COUNTED(string_literal)), sizeof(string_literal) - 1) |
Wrap a string literal stored in flash and access it using a String object. More... | |
using | flash_string_t = const __FlashStringHelper * |
Provides a strongly-typed pointer to allow safe implicit operation using String class methods. More... | |
Macro Definition Documentation
◆ __GXX_EXPERIMENTAL_CXX0X__
#define __GXX_EXPERIMENTAL_CXX0X__ |
◆ F
#define F | ( | string_literal | ) | String(FPSTR(PSTR_COUNTED(string_literal)), sizeof(string_literal) - 1) |
Wrap a string literal stored in flash and access it using a String object.
- Parameters
-
string_literal The string literal value, e.g. "this is a string"
The string data is stored in flash and only read into RAM when executed. For example: Serial.print(F("This is a test string\n"));
Unlike string pointers, content is length counted so may include NUL characters.
◆ FPSTR
#define FPSTR | ( | pstr_pointer | ) | reinterpret_cast<flash_string_t>(pstr_pointer) |
Cast a PGM_P (flash memory) pointer to a flash string pointer.
- Parameters
-
pstr_pointer
Typedef Documentation
◆ flash_string_t
using flash_string_t = const __FlashStringHelper* |
Provides a strongly-typed pointer to allow safe implicit operation using String class methods.
◆ FlashString
using FlashString = FSTR::String |
Read-only String class stored in flash memory.