Debugging on Host
Required tools and hardware
For MacOS
, GDB can be installed via brew
but it requires code-signing.
This is not a trivial procedure and lldb
is recommended.
This is installed with the standard xcode development tools.
For other development platforms the GNU debugger is required. Make sure that you have the following executable in your PATH:
gdb
No additional hardware is required.
Recompilation is required
In order to debug applications based on Sming Framework make sure that you are using Sming version 3.8.0 or newer.
Compilation directives
If you want to debug your application and the Sming Framework code make sure to
(re)compile it with ENABLE_GDB=1
directive:
cd $SMING_HOME/../samples/LiveDebug
make components-clean # -- Forces a rebuild of all Components
make ENABLE_GDB=1
The commands above will re-compile Sming with debug symbols and optimizations for debugging. These commands need to be executed once.
If you need to debug the LWIP TCP/IP stack, add ENABLE_LWIPDEBUG
when rebuilding:
make ENABLE_GDB=1 ENABLE_LWIPDEBUG=1
Application
To use, (re)compile your application with the ENABLE_GDB option. For this example we will use the Live Debug sample application:
cd $SMING_HOME/../samples/LiveDebug
make ENABLE_GDB=1 # -- recompiles your application with debugging support
The next step is to start the debugger. This can be done with the command below:
make gdb
For MacOS
, use lldb:
make lldb
After that a new interactive debugging session will be started:
Welcome to SMING!
Type 'r' to run application
To start the execution of the application type r or run:
(gdb) r
Starting program: /x/Sming/samples/LiveDebug/out/Host/debug/firmware/app --flashfile=out/Host/debug/firmware/flash.bin --flashsize=4M --pause
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".
[New Thread 0xf7bdcb40 (LWP 16428)]
Welcome to the Sming Host emulator
host_flashmem_init: Created blank "out/Host/debug/firmware/flash.bin", 4194304 bytes
...
main: >> Starting Sming <<
You can pause the program execution by pressing Ctrl-C. And work further using some further GDB commands. The next paragraph describes some of them.
GDB commands
For MacOS
, please refer to https://lldb.llvm.org/index.html for LLDB usage instructions.
There are multiple commands supported in GDB and we will mention only some of them.
List current source code
One possibility is to see the source code of the current line where the
execution has stopped. To achieve this you should type list
in the gdb
console:
(gdb) list
102 }
103 }
104
105 int main(int argc, char* argv[])
106 {
107 trap_exceptions();
108
109 host_printf("\nWelcome to the Sming Host emulator\n\n");
110
111 static struct {
Break the execution
This command will pause the debugger once it reaches a specific function
or line in the code. This is called breakpoint
and can be set like this:
(gdb) break blink
Breakpoint 1 at 0x40105d4c: file app/application.cpp, line 66.
Continue the execution
To continue the execution of the application we can use the continue
command:
(gdb) continue
Continuing.
Breakpoint 1, blink () at app/application.cpp:66
66 {
(gdb)
Because we have set already a breakpoint for the blink
function the
execution will be paused when the blink
function is reached and from
here you can go to the next line or see the current values of the
variables.
Go to the next line
This can be done using next
:
(gdb) next
67 digitalWrite(LED_PIN, ledState);
See variable value
The command to see a value is print
followed by the name of the
value. For example to see the value of the ledState
variable inside
the blink
function we could type:
(gdb) print ledState
$1 = true
You can see more useful commands here.
Or watch the following short video