From its documentation: Sodium is a modern, easy-to-use software library for encryption, decryption, signatures, password hashing and more.
This component integrates libsodium v1.0.18 into Sming. To use it, simply add
ARDUINO_LIBRARIES += libsodium to your application’s component.mk and
#include <sodium.h> (or one of the more specific headers in sodium/*).
For further information, see libsodiums documentation.
To build the library, Sming’s standard component build process is used in favor of libsodium’s original autotools based build process, which is not compatible with the xtensa-lx106-elf architecture. The list of source files, as well as compiler definitions, are hard-coded in component.mk according to the outcomes of (a hacked version of) the configure script.
All optimizations leveraging x86/ARM architecture-specific assembly instructions are disabled and only C reference implementations are used instead. This is true even when compiling for the “Host” architecture. As a side effect, there is no need to invoke ``sodium_init()`` on application startup (which would otherwise detect available CPU features and select optimal implementations accordingly).
Notes on Random Number Generation
By default, the
randombytes_... family of functions is hooked up to the ESP8266 hardware random number generator via
os_[get_]random, which is also available in the Host emulator. However, due to the lack of documentation, it is unclear if the hardware random number generator provides sufficiently high quality random numbers for cryptographic purposes. Some additional information can be found here. Also note that the host emulator may not use a high-quality random number source and therefore should not be trusted with generating private keys and other sensitive data.
Alternatively, libsodium offers the possibility to install a custom random number generator implementation via
randombytes_set_implementation(), which is fully controllable by the user.
Over-the-Air Firmware Upgrade Library