Websocket connection
Provides websocket connection (server and client) More...
Classes | |
struct | WsFrameInfo |
class | WebsocketConnection |
Macros | |
#define | WEBSOCKET_VERSION 13 |
Typedefs | |
using | WebsocketList = Vector< WebsocketConnection * > |
using | WebsocketDelegate = Delegate< void(WebsocketConnection &)> |
using | WebsocketMessageDelegate = Delegate< void(WebsocketConnection &, const String &)> |
using | WebsocketBinaryDelegate = Delegate< void(WebsocketConnection &, uint8_t *data, size_t size)> |
Enumerations | |
enum | WsConnectionState { eWSCS_Ready , eWSCS_Open , eWSCS_Closed } |
Current state of Websocket connection. More... | |
Detailed Description
Provides websocket connection (server and client)
Macro Definition Documentation
◆ WEBSOCKET_VERSION
#define WEBSOCKET_VERSION 13 |
Typedef Documentation
◆ WebsocketBinaryDelegate
using WebsocketBinaryDelegate = Delegate<void(WebsocketConnection&, uint8_t* data, size_t size)> |
◆ WebsocketDelegate
using WebsocketDelegate = Delegate<void(WebsocketConnection&)> |
◆ WebsocketList
using WebsocketList = Vector<WebsocketConnection*> |
◆ WebsocketMessageDelegate
using WebsocketMessageDelegate = Delegate<void(WebsocketConnection&, const String&)> |
Enumeration Type Documentation
◆ WsConnectionState
enum WsConnectionState |