Graphics::ImageRenderer Class Reference
Render an image object. More...
#include <Renderer.h>
Inheritance diagram for Graphics::ImageRenderer:
Collaboration diagram for Graphics::ImageRenderer:
Public Member Functions | |
ImageRenderer (const Location &location, const ImageObject &object) | |
bool | execute (Surface &surface) override |
Called to do some writing to the surface. More... | |
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Renderer (const Location &location) | |
Constructor. More... | |
virtual | ~Renderer () |
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Renderer * | getNext () const |
bool | insertAfter (Renderer *object) |
Iterator | begin () const |
Iterator | end () const |
Iterator | cbegin () const |
Iterator | cend () const |
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virtual | ~LinkedObject () |
virtual LinkedObject * | next () const |
bool | insertAfter (LinkedObject *object) |
bool | operator== (const LinkedObject &other) const |
bool | operator!= (const LinkedObject &other) const |
Additional Inherited Members | |
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using | List = LinkedObjectListTemplate< Renderer > |
using | OwnedList = OwnedLinkedObjectListTemplate< Renderer > |
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using | Iterator = IteratorTemplate< Renderer, Renderer *, Renderer & > |
using | ConstIterator = IteratorTemplate< const Renderer, const Renderer *, const Renderer & > |
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Location | location |
Detailed Description
Render an image object.
Constructor & Destructor Documentation
◆ ImageRenderer()
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inline |
Member Function Documentation
◆ execute()
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overridevirtual |
Called to do some writing to the surface.
- Return values
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bool true when rendering is complete, false if more work to be done
Implements Graphics::Renderer.
The documentation for this class was generated from the following file: